This past year, we’ve upgraded Cthulhu to have larger frames that help with weight distribution and provide more space for additional actuators. Our new NVIDIA Jetson accelerates our new machine learning algorithms for computer vision, and an Arduino in place of a Pixhawk enables custom controls code, part of our larger abstracted codebase. We’ve also begun designing our 2021 robot.
In RoboSub 2019, we made semi-finals with our brand new bot, Cthulhu. We shrunk the bot to two thirds the size of Leviathan while still providing more space for modularity, expanding our capability to complete competition tasks. Stereo cameras and new thrusters integrated well with our transition to a Docker and ROS software framework. Check out our competition recap here on our blog.
We ranked 11th in 2017! During the season, we made several significant upgrades to our robot, including more advanced controls and computer vision, new marker droppers, upgraded cameras, and a lighter frame with only one pressure hull instead of three. Check out our article here in the DukEngineer magazine.
In RoboSub 2016, we ranked 15th as one of the best new teams, with a score of 1070. See our paper and video for details about Leviathan, our 2016 sub that took over two years of research and development. Check out our competition recap here on our blog.
Gamera, Charybdis, Scylla
Founded in 2001, we went to RoboSub for the first time in July, 2001 at Disney World with Gamera, our first AUV. After three competitions with Gamera, we unveiled Charybdis, our second AUV. Another three competitions, and our third AUV, Scylla, arrived on the scene. Then, our club transitioned into doing projects for a few years before steering back to working on RoboSub in 2014.
Experience a blast from the past!